We tell on your app before your users do.
Built with Lovable, Bolt, Claude, ChatGPT, Replit or Cursor? Coded it yourself? We try to break it on real iPhones, iPads and browsers. Then we tell you everything that went wrong.
Every writer needs an editor
You can't proofread your own book. You know what it's supposed to say, so your eyes skip right over the typo on page 40. Apps work the same way. You know where every button is and what you meant it to do. You test the path you built. Your users won't.
Nate comes in cold, the way a new user does. He taps the wrong thing, hits the back button at the worst moment and tries the long email address nobody planned for. He finds what you can't see because you're too close to it. Skip that step and your first users become your testers.
How it works
Send the app
A link and a few answers about what it does and where it runs.
We try to break it
Sign-up, payments, mobile layouts, empty states and the edge cases nobody tried.
You get the report
Ranked by severity, with screenshots and/or screen recordings and fix prompts ready for your AI tool.
What you get back
Every issue gets steps to reproduce, what should happen, what actually happens and proof. Every report includes a fix prompt for each one, written so you can paste it straight into your AI tool.
Download the full sampleShared grocery list doesn't update for the second person
Rates
- Testing on one platform: iPhone, iPad or desktop browser
- Sign-up, login and up to 3 main features
- Bug report ranked by severity, with steps to reproduce
- Screenshots and/or screen recordings
- A fix prompt for every bug
- The rest of the app, settings and edge cases
- App Store review check
- Retest after fixes
- Testing on two platforms
- Every screen and feature, including settings, empty states and edge cases
- Bug report ranked by severity, with steps to reproduce
- Screenshots and/or screen recordings
- A fix prompt for every bug
- App Store review check
- Retest after fixes
- Everything in Full Pass
- App Store review check: the common reasons Apple rejects apps, caught before you submit (iPhone and iPad apps)
- One retest: after you fix the bugs, Nate tests them again to confirm they're fixed and nothing nearby broke
Who's testing
Nate has spent 12 years in tech. Seven at Apple supporting iOS and Apple Pay. Five at Ginger Labs on Notability, where he moved from support into QA and ran the enterprise beta program.
He also co-founded an iOS app, so he knows the builder side too. When he describes the job, he says he tries to break the app. That's the point. Better him than your first hundred users.
Got it. Nate's on it.
He'll reply by email within one business day with next steps.
Questions
Do you fix the bugs?
No. Nate finds them and writes them up. Every report includes fix prompts you can paste into your AI tool, so the fixes go fast.
Is this automated testing?
No. A real person tests your app by hand on real devices. That's how you catch what automated tools miss.
What do you need from me?
A way to get to your app: a live link, a TestFlight invite or the code as a zip or GitHub repo. Plus a quick description of what it does. TestFlight invites, code and test logins get sent after the job is confirmed. Never through the form.
What if I need it fast?
Choose 24-hour rush in the quote form. It adds 50% to the package price.
Can you check my fixes afterward?
Launch Ready includes one retest. Extra retest rounds are $100 each.